Official Steam product
Open the correct base game
Match the Steam title and AppID before you use a guide or apply a product-specific observation.
- AppID
- 3812600
- Developer
- Mandragora
- Publisher
- tinyBuild
Independent Steam player guide
Steam listing checked Aug 9, 2026Run a mid-2000s Tokyo electronics repair shop: receive devices, diagnose the work, clean and replace parts, then follow the customer stories that grow around the bench. Use the guide for a plan and the current Steam build for changing details.
Game quick facts
Official identity and evidence-aware guide
The official Steam listing describes a single-player shop-management and narrative repair game from Mandragora, published by tinyBuild. The core loop combines device repair, parts shopping, customer conversations, choices, and multiple endings; exact prices, timings, routes, and platform results still need current-build confirmation.
Official Steam product
Match the Steam title and AppID before you use a guide or apply a product-specific observation.
Bench checkpoint
Use the focused repair guide to keep the active order, device, tool, part, and stage together.
Current-build check
Prices, availability, outcomes, performance, and platform behavior can change after updates or differ by environment.
First repair fundamentals
Read the order before spending, keep the device and stage visible, and separate confirmed game behavior from a result that still needs a live test.
Note the customer, device, request, and any conversation before choosing a part or changing the work queue.
Disassemble carefully and record what the bench actually shows. Do not turn a real-world device specification into a game fact.
Follow the visible repair stage and keep parts, tools, money, and the customer outcome in separate notes.
Prices, availability, performance, choices, and update behavior can change; confirm them on the current Steam version.
A current gameplay trailer gives a visual introduction to the shop, devices, and repair loop. Confirm orders, prices, and story outcomes in the Steam build.
Start here
Open the focused guide that matches the decision in front of your bench.
Review the confirmed order, disassembly, cleaning, replacement, and reassembly flow before committing resources.
→ ShopUse the shop hub to read customer work, search for parts, and keep uncertain prices or restocks marked for testing.
→ StorySeparate conversations, repair outcomes, and multiple-ending observations so a single playthrough does not become a false route.
→ DevicesStart with the confirmed categories and connect each observed device to its order, tool, and repair stage.
→Evidence-aware priorities
A good next action preserves the current bench state and makes the next result easier to verify.
Read the customer request and device state before treating a part, price, or deadline as known.
Start from the active job.Keep official Steam facts, in-game observations, and community reports in different confidence layers.
Label what still needs testing.Send a repair change to Repairs, a parts change to Shop, a narrative change to Story, and a platform change to Support.
Change the smallest affected page.What this wiki can confirm
The Steam product page, a focused guide, and a current-build observation answer different player questions.
Use the product page for the base-game identity, repair loop, customer stories, licensed Atari context, features, and listed Windows/macOS requirements.
→ Focused guideUse the hubs and child articles for practical reading order, device context, customer decisions, and the boundary between fact and hypothesis.
→ Current-build checkConfirm volatile details in the current Steam build and keep the observation date, platform, and product scope attached.
→Guide directory
Start with the question blocking your repair, then follow the hub and child article that owns the evidence.
Current-reference reminders
Use the wiki to prepare, then use the current Steam build when a detail depends on version, platform, or a customer outcome.
Keep order, device, tools, parts, and bench stage visible while you work through the confirmed restoration loop.
Check the guide →Track official ReStory: Chill Electronics Repairs release news and future patch evidence without inventing a public version number.
Check the guide →Player FAQ
Direct answers for players deciding what to repair, buy, record, or verify next.
It is a single-player shop-management and narrative repair game set in a mid-2000s Tokyo electronics shop. The official Steam description centers on restoring devices, finding parts, speaking with customers, and seeing choices affect stories and the shop.
The official listing names disassembly, cleaning, replacement, and reassembly. The exact device-specific order, tools, parts, and acceptance state should be checked in the current game.
Read the active order, inspect the device, record the visible stage, and buy only what the current job supports. Use Repairs for the loop and Shop for orders and parts.
Record the customer, device, order, conversation context, choice, and immediate reaction. The Steam page confirms customer stories, choices, and multiple endings, but it does not publish every branch condition.
The official listing names consoles, portable devices, phones, cameras, music players, appliances, and licensed Atari context. Treat individual model names, parts, and unlocks as observations until directly confirmed.
Do not assume they are fixed from the public page. Record the product scope, platform, version context, and date before publishing a value or outcome.
The Steam listing provides native Windows and macOS requirements for the base game. Linux, Proton, Deck behavior, exact saves, controls, and performance fixes need separate current-platform testing.
No. This is an independent fan guide. The Steam product page, Mandragora, tinyBuild, and official announcements remain the final sources for live confirmation.
Evidence-aware player help
The wiki separates official references from details that need a live, version-specific, or platform-specific check.
Independent fan wiki. Not affiliated with Mandragora, tinyBuild, or Valve.